Music, Computing, Design: The Art of Design

This course explores the artful design of interactive musical software, tools, instruments, toys, and games. Topics include strategies for crafting interactive systems, audiovisual design, game design, and the aesthetic dimension of shaping technology in our world today. Course work features several programming assignments, short weekly reading responses, an emphasis on critical design feedback, and a "design your own" final project. You will learn to create systems using a combination of audiovisual programming tools including ChuGL (all new). Prerequisite: experience in C/C++, Java, Unity, or Unreal Engine.

date

Fall 2024

teaching team

Kunwoo Kim, Andrew Zhu Aday (TA)

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